In-Game Name: CeeZea
Age: 18 years
Steam ID: STEAM_0:1:67224586
Steam Profile (Link): https://steamcommunity.com/id/CeeZea/
Hours on the server: 208 https://imgur.com/a/t3j8XG5
Times Active: 2-3 hours a day (almost every day)
Why I want/should be a moderator: I'm on this DarkRP server alot and I really enjoy it. I feel like I would be a good addition to the staff team especially in the morning hours when problock/rda/rdm is a consistent annoyance to all players who get on before most mods are on. I take pride in my patience and positive attitude trying to keep DarkRP a fun place for all players. I would love to just in general give back to the community that has welcomed me.
The server begins to lag and players are complaining about prop spam:
The first thing I would do in this situation is open console and check firsthand if the lag is possibly caused by props. If I notice a particular player spawning a ton of the same props or many props in short succession, I would teleport to them and confront them on their actions. If I find that the spam is unintentional I would notify the player to be careful and proceed with staffing. If however the spam is intentional and I see that there is no intention on building anything I would ban him accordingly and remove disconnected props. I would be sure to apply a warn to his/her account to ensure that if the player was to be unbanned then a future occurrence would not be taken lightly.
People begin to complain about an "illegal base":
If a player complains about an illegal base I would teleport to the player, or teleport them to me if there is alot of noise, and ask them about what they assume is illegal about the base. I would then confront the owner about these accusations and check aspects in question. If parts are found to be illegal according to the MOTD then I would ask the owner to fix them. If I have trouble with a particular aspect then I would consult a higher up to ensure that I wouldn't be allowing something illegal and if no higher up is available I would not allow it in the time being due to insecurity with the rules. If a player still refuses to change the base I would kick the player and remove disconnected props.
You see another staff member abusing his/her powers:
If I see another staff abusing their powers, for instance no-clipping to view printers within bases or even no-clip raiding. I would first start recording right then and there, and then confront said staff member about their actions to find out if maybe there was an accident or I was mistaken about their actions. If no appropriate reasoning was given or they flat out ignore me I would submit the evidence I had accumulated to the higher ups and explain the situation. I feel like confrontation is a responsibility of myself as an mod and player who is viewed as a professional in the community to stand up against unfair actions.
A player is extremely uncooperative during a sit:
The first thing I would want to do is find the source of the noncooperation, maybe it's player/rp related or etc. I would try to see if I could be a mediator in the situation of hashing out arguments and negative vibes. If a player doesn't like my judgement I would try to get the second opinion of another mod or possibly an available higher up. I would love to sort out sits without punishments and saltiness so if it came down it I would have to resort to mute or gimping the player while I explain things.
A player is excessively RDMing/RDAing and breaking NLR: [What is RDM/RDA and NLR? How do you determine if a player is breaking any of these?]
RDM: Random Deathmatch: Randomly killing a player without cause or anything explained through RP. Checking logs/damage reports Mass RDM won't be taken lightly and I will ban for as long as I can and request an extension
RDA: Random Arrest: of players without reason within MOTD. RDA Check and seeing within how much time the arrests were and confronting players about the RP being played out
NLR: New Life Rule: Everything a player had learned throughout their previous life cannot be remembered or spoken about. The player may not return to the place of their death for 5 minutes and cannot associate or communicate with players who they died near/with for the next 5 minutes after their death. NLR is easily checked with /nlrcheck <name> NLR is on of the most commonly broken rule and is punishable by jail/ban depending on severity.
(Additional Comments): [Anything else you want us to know about you? You can remove this part from the application if you don't want to include anything]